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Digital Media • Gaming • News + Entertainment • Sports
Leads the creation of 3D creatures, characters, props, and objects for feature-film production. Collaborates with supervisors, animators, technical directors, and production teams to establish visual direction, solve technical challenges, review asset work, and support scheduling and assignments. Uses anatomy, sculpting, illustration, reference materials, 3D scans, and 2D artwork to deliver authentic digital models and character designs.
Digital Media • Gaming • News + Entertainment • Sports
The Production Assistant provides administrative and technical support to the production team, assists with scheduling, and organizes resources for meetings and reviews. Duties include managing communications, maintaining schedules, and overseeing supply orders.
Digital Media • Gaming • News + Entertainment • Sports
Lead look development and shading for CG assets, create and maintain materials and shading networks, collaborate with lighting and CG supervisors, optimize render setups, mentor junior artists, write shaders/plugins and use scripting to solve technical challenges, ensuring shots meet creative and schedule requirements.
Digital Media • Gaming • News + Entertainment • Sports
Support show scheduling and crew coordination, track and manage shot work in internal tools, liaise with producers, supervisors, clients and vendors, run review sessions and basic technical setups, and handle location or vendor coordination as needed.
Digital Media • Gaming • News + Entertainment • Sports
The Mocap Editor will transfer motion between hierarchies, adjust character interactions, enhance motion quality, and mentor junior team members.
Digital Media • Gaming • News + Entertainment • Sports
The Generalist Artist creates CG shots, including modeling, shading, lighting, and rendering, and collaborates with supervisors on look development.
Digital Media • Gaming • News + Entertainment • Sports
The CG Supervisor manages technical development for VFX projects, overseeing workflow, tool decisions, and communication among artists and teams across locations to ensure high-quality visual effects standards.
Digital Media • Gaming • News + Entertainment • Sports
Manage the scheduling and performance of ILM artists, collaborate with senior management, oversee recruitment needs, and maintain project schedules.
Digital Media • Gaming • News + Entertainment • Sports
Senior Effects Technical Director generates FX animation and procedural, dynamic, particle and fluid simulations for feature film VFX. Lights and renders complex elements, estimates shot time, hands off to comp/render teams, attends dailies, mentors junior artists, manages shot data and cleans up assets, and participates in special projects.
Digital Media • Gaming • News + Entertainment • Sports
Senior Look Development Technical Director creates and optimizes shading, lighting, and rendering for complex CG assets. Oversees final scene assembly, builds shading networks and custom materials (RenderMan/PBR), mentors junior artists, collaborates with lighting/CG supervisors, scripts tools/plugins, and maintains render-efficient setups while meeting schedules and production standards.
Digital Media • Gaming • News + Entertainment • Sports
Create complex character, creature and digi-double models for VFX using Maya and ZBrush. Collaborate with TDs, animators and supervisors, bid and schedule model builds, mentor junior modelers, meet production deadlines, and adapt to proprietary tools and new techniques.
