The Game Designer will collaborate with cross-functional teams to create engaging game content, build design documentation, apply feedback for improvements, and guide game feature implementation. They will coordinate with artists and engineers, contribute to creative direction, and report to stakeholders.
Role & responsibilities
- Collaborate cross teams to create engaging game content that aligns with the product goals
- Build concise game design documentation for game content and features..
- Assess and apply qualitative and quantitative feedback to improve game design and balance.
- Design and guide the implementation of game features and systems with an eye for engagement, retention, monetisation, and most importantly, what players want.
- Coordinate with artists, engineers, and other team members to ensure the smooth integration of design elements into the game engine
- Attend regular team meetings and contribute to the creative direction of the game.
- You will work in a Co-Dev environment, reporting to the project stakeholders and the design lead
- At least 0.6 - 4 years of game design experience in a Casual mobile gaming company.
- A specific strength in one of these areas: level design, feature design, events design, or quest design.
- Strong knowledge of game design principles, including mechanics, storytelling, and level design.
- Experience writing clear and concise specs, user flows, and feature documentation.
- Passion for gaming and a deep understanding of what makes games fun and engaging.
- Experience building in-game content designed to appeal to specific audiences.
- Understanding of basic economy balance and tuning.
- The opportunity to join our growing business at an exciting time
- Insurance benefits to all employees
- Dynamic and entrepreneurial culture
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