Dream Sports
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As a Backend SDE 3 at SportsAI, you'll design, develop, and deploy AI-driven video processing solutions, mentor engineers, and ensure standards within a scalable microservices environment.
Sports
Join the Core Infra Engineering Team at FanCode to design cloud architecture, implement automation tools, and mentor engineers in best practices.
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As a Backend Engineer, you'll design scalable systems for live sports video streaming. Responsibilities include improving software reliability, developing APIs, and collaborating with cross-functional teams.
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The Senior Systems Engineer will design and manage cloud networking solutions, maintain network infrastructure, ensure security, collaborate with teams, and troubleshoot issues.
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The Senior Manager will advise on legal aspects of sports broadcasting, IP enforcement, policymaking, and litigation, while building compliance structures and improving legal processes.
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The Associate Lead - SDET role involves developing and maintaining automation frameworks, integrating tests into CI/CD pipelines, and mentoring junior staff. Strong experience in testing within the gaming industry, particularly with Unreal and Unity engines, is essential.
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The role involves managing sports event planning, IP development, business growth and partnerships, budgeting, and client relationship management for DreamSetGo.
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As a Product Designer at SportsAI, you will own the design of multiple features, collaborate with teams, and drive process improvements to enhance user experiences.
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Lead the design lifecycle for mobile game features, focusing on UX/UI, visual style guides, and data-informed design decisions while collaborating with engineering and art teams.
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The Monetisation Product Manager at FanCode will oversee pricing, packaging, subscriptions, and payments to drive revenue growth and enhance user retention through strategic initiatives and collaborations.
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Create and refine 3D animations for games using MotionBuilder, ensuring high quality through collaboration with other teams and mentoring juniors.
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The role involves creating high-quality 3D assets, collaborating with designers, ensuring artistic consistency, and mentoring junior artists in a gaming environment.
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Drive sales by generating opportunities, converting B2C leads, upselling tailored packages, maintaining records, and collaborating for a smooth post-sale experience.
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The Senior Artist (Rig & Skin) will create animator-friendly rigs, ensure technical accuracy, develop tools/scripts, and mentor junior riggers, delivering high-quality skins that meet gameplay and cinematic needs.
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You will work with cross-functional teams to design, launch new features, maintain high performance code, analyze designs, and resolve performance issues.
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Conduct game functionality testing, report issues, create test documentation, and collaborate with development to enhance game features.